Terms of Use — Prove or Pay
Version 6 · in force from the day it is published
This is not legal advice. It is a complete and truthful description of how the app works, written so a lawyer can read it and say what needs changing.
docs/LAUNCH.mdsays when that consultation has to happen: before money is taken from strangers. Until then the game is played for coins, and this document is the thing you walk into that meeting with.
1. What Prove or Pay is
Prove or Pay is a contest of skill. You join a league, you pay a stake, and at an unpredictable moment everybody in that league gets the same challenge. You have a few minutes to do it and film the proof. Miss it and you are out. Whoever is left last takes the pot.
The outcome is decided by your own performance and nothing else. Not a draw, not chance, not anything outside your control. That is not a marketing line — it is the condition the entire legal shape of this product rests on, and everything else in these terms follows from it.
The app is not gambling and it is not a payment service. Your stake is held in escrow only while a league runs. If you top your wallet up in advance (§5), the balance sits there until you use it or take it out — it stays yours and you can always get it back.
2. Two worlds: coins and money
The app has two separate modes and you switch between them in your profile.
Coins are a game currency. They have no monetary value, cannot be exchanged for money, cannot be transferred to another player and cannot be paid out. You get them by playing. This is the default mode, and players aged 16 and 17 may play only this one.
Money is real currency. That mode is 18+ and requires age confirmation. We will never offer you a money league while you are in the coin world, or the other way round.
A balance in real money stays reachable even after you switch to coins — it is your money and it never becomes unreachable.
3. Age
- Under 16: no account.
- 16–17: coins only. No money, no deposits, no cash winnings.
- 18 and over: both worlds.
You state your age at sign-up with your date of birth. For deposits totalling over €500 we ask for identity verification — a person looks at the document, and the reference to the photograph is deleted the moment the decision is made. We do not keep the document; we have no further use for it and holding it would be a risk with no upside.
4. How a proof is judged
Proof is filmed live in the app. There is no path from your gallery to a submission — that is the only reason anybody can trust a result.
Every proof goes through automatic checks. The server opens the file and reads what made it and when. Anything that does not pass automatically goes to a person or to a model — and until a model has demonstrated agreement with a human on a hundred consecutive cases, a human decides every time.
Other players' votes decide nothing. They are a flag, not a verdict. Reporting a proof as fake rejects nobody; it only causes somebody to look.
A rejection can be appealed. Every decision that was not certain carries an appeal, and every rejection has to state its reason.
5. Money in a league
A stake is a stake. You pay it on entry and it is held in escrow until the league ends.
You can top up your wallet with any amount from €2 upwards — you type the figure, and there are buttons for the common ones. €2 is the floor because it is the smallest a league costs to enter, so it is the smallest top-up that can pay for anything. There is no upper limit.
Topping up is a saving on fees — one card payment instead of five — not a subscription, and nothing renews itself. A topped-up balance stays yours: it does not expire, we do not convert it into anything, and you can withdraw it at any time exactly like winnings.
Note that the weekly spending cap in §8 limits what you can stake in a week, not what you can hold. A balance larger than the cap is allowed and simply waits until you play it or take it out.
The platform fee is 20% of the pot and is taken only from a league that actually ran. In coin leagues no fee is taken at all.
When a league is voided and stakes are returned in full, with no fee:
- nobody joined and you were left alone,
- no player met the condition, so there is nobody to declare,
- the league failed to start for any reason.
A round nobody completed does not count. It eliminates nobody and play continues. A league can never knock out the whole field at once.
The joker (a second chance) is optional, and its price is set by whoever created the league, within a band the app enforces. The fee for it goes entirely into the pot, not to us — buying your way back grows the prize for everybody rather than our revenue.
Disqualification for cheating means forfeiting your stake to the honest players in that league. Not to us.
6. How a league starts and ends
A private league is started by whoever created it. A public one is not — it begins either when it fills or at the time that was in the listing before anybody joined. You entered a public league on published terms, and those do not change after you have paid.
A league runs for at most seven days. If more than one player is still standing after that, it is settled by a decider — a measurable challenge where the best performance wins.
7. What we do not want from you and do not check
We do not check who is on camera. If your flatmate does your press-ups, those press-ups happened. Verifying identity on every proof would mean collecting biometrics from every player, and that is a disproportionate price for a problem that barely exists in a contest of skill.
We do not judge effort, form or how you look. Only whether the task happened.
8. Responsible play
- A weekly spending cap, €100 by default. It is checked in the same transaction as the payment, not in a settings screen.
- Self-exclusion. You can pause your account, and while it is paused you cannot enter anything.
- Coins can never be bought for an in-game advantage with money, or the reverse.
9. Your data
In detail in the Privacy Policy. In short:
- Proofs are in private storage. You see them, other players only after the window closes, and a reviewer only while they are deciding.
- A device fingerprint is stored as a salted hash. It answers a single question: is this the same phone? The raw value is never stored.
- An identity document is deleted at the decision.
- A running route is uploaded so the server can measure it itself.
10. When we can close an account
For cheating, for multiple accounts in one league, for harassing other players, or for a false statement about age. In that case the stake in any running league is forfeited to the other players.
11. Changes
These terms carry a version. When they change materially you will be asked to agree again, and we will show you the old version. A change to the terms never changes the rules of a league you have already paid into.
12. Contact and governing law
Write to [email protected]. Everything is handled at that address: a question, a complaint, a dispute about a decision, a request to delete your account.
The operator's trading name, company number, registered address and supervisory authority will be added before payments go live — without them these terms are not binding on a consumer, and we know it. The governing law is the law of the Slovak Republic.
Why this document is in English, and what that does not fix
The app is played worldwide, so the documents are written in the language the app is written in. A player in Manila cannot agree to something they cannot read, and terms nobody understands are terms that do not bind anybody.
Translating them does not widen the jurisdiction, and it must not be mistaken for having done so. §12 still says Slovak law governs, and a consumer in Germany or Brazil keeps the protections of their own country no matter what language this text is in or what this clause says. English solves comprehension. It does not solve licensing, and docs/LAUNCH.md still stands: pick one market and get an opinion before the first real euro moves.
A Slovak translation will be needed again, kept in step with this one, if Slovakia is the market that is chosen — a Slovak consumer is entitled to terms in Slovak.
What this document is still missing, and why that is written here
So nobody overlooks it when copying this into the app:
- Identification of the operator — name, company number, registered address. The email is here already (
[email protected]); the rest does not exist without a registered company. Without it these terms are not valid against a consumer. - The supervisory authority and the complaints procedure.
- The 14-day right of withdrawal and how it relates to a league already played.
- Concrete retention periods, which belong in the GDPR documentation.
- The market decision.
LAUNCH.mdrecommends picking one and designing for the strictest; these terms are written against Slovakia and Act 30/2019.
These are the things a lawyer adds for €200–500, not me.
Questions: [email protected]